Ps5 vram reddit On the other hand, a gaming laptop, depending on what exactly you buy, can have even better graphics and performance, as well as doing all the other things a portable PC can do, but will cost a lot more. Digital Foundry: PlayStation 5 Pro Specs Confirmed, Analysis + New Information - A DF Direct Special youtube All titles that are designed to run on PS5, XSX with their GPU decrompression tech (or whatever else), but don't utilize the same tech on PC via Direct Storage, are bound to run iredeemably on any and all hardware, due to them trying to use VRAM and CPU to The DLC "Burning Shores" was PS5 only. To be honest this game is broken even on the VRAM department. Doesn't have Mesh shaders like Regardless of what reddit likes to parrot the 30 fps mode usually looks a lot better and pretending it doesn't means y'all need glasses. DISPLAY SETTINGS: All have the Sharpening value locked to 25. The PS3 had 256 MB system RAM, and 256 MB VRAM. Gaming. Xbox and PC virtually have no good exclusives (imo), but at least with PC the quality of experience is better. 5x - 2. Ps5 has a bit more than 12gb of total ram available to games and at least 2 will be needed for system ram, likely a bit more than that even, depending on the game. Reply reply [deleted] • We don't know how the The PS5 launched back in 2020 with a custom AMD Zen 2 processor and RDNA 2 GPU, both of which were extremely similar to high-end PC specs of the day. Hooray for cheap stuff! Members What you have now in VRAM is an external -- hilariously slow -- memory chunk of "gddr6" ram (read: a stock memory bucket built on the cheap and sold for fantasy-prices) that swaps into another set of ram on the internal memory bus on the card, before swapping back to the vram. It depends entirely on what you're willing to spend. The actual VRAM is a very small chunk in the whole thing. GPU I said that it's roughly equivalent to the PS5 at 4k, which, again, is absolutely the truth. The 4gb variant will be fine too for atleast a couple years or so If you push the limits, even my 6gb VRAM comes to a limit and not just that, the 4080 in my work pc also runs out of VRAM. After buying a 5TB external HDD in April, I moved my 2TB Seagate to my PS5. 3 TFLOPS So even though it has 70% of the CUs of Xbox X, it has 85% or so of maximum GPU stores into VRAM (depending on staging) 6a) GPU loads texture from VRAM. When the next consoles come out the trend will continue and lower RAM GPUs will perform even worse because the gap will be even harder to bridge. PS5 Pro seems to be strictly a 4K console, 8K is for future consoles using PSSR. Not all of us have access to Steam every day, so it's nice to have the sales posted to Reddit. There are other issues as well (high vram usage, bad textures on medium). The VRAM part is worrying based on NV's practices though. It's a great game and PC gamers should be in for a treat. PC's used to the split pool for good rigs here - i. 4090 already too massive and with big tdp. Get the Reddit app Scan this QR code to download the app now. Reply reply but it is absolutely in fashion on reddit to shit on nvidia and pretend the price increases are way more (percentage wise) than they actually are. PS5’s ultra-high-speed SSD and integrated custom I/O system were developed with the goal of removing barriers to play – specifically loading screens. Also You don't need 512bit bus for more than 24gb vram. Or check it out in the app stores TOPICS you trade features for VRAM, Hence why the most popular console by far is the PS5 which doesn't support any backwards compatibility beyond the PS4. This is why games for multi-platforms need to be coded on engines that cater for multi platforms. The more VRAM you have, the more it will allocate. high refresh rate, indie games that play better on it, strategy games, upgradability. Especially now w/ dev's ditching PS4/X1 old-tech and now using PS5/XSX tech w/ 16gb RAM shared pool for VRAM and regular-RAM - so yeah, you can see how dicey this games, as they can use whatever they need for whatever w/ that big 16gb pool. I'm wanting to future proof to a degree. Consider joining r/PlayStation for your daily dose of memes, screenshots, and other casual Get the Reddit app Scan this QR code to download the app now is like 265 dollares it will probably be selled at least 325 dollares here for me the rx 7600 is a gpu stronger than ps5 one but much cheaper with that it will probably be 8k resolution of the picture doesn't require bigger storage, 8k textures do, but they are way too exceccive for ps5 vram limitations and it is not eligible to try and implement them. A lot of time has passed, and while the PS5 The Reddit home for PlayStation 5 - your hub PS5 news and discussion. On PS5 I can use my big TV and surround sound in my living room, which is nice. VRAM stores textures, frames, and other graphical data, and generating frames, especially at higher resolutions and quality settings, needs more of this storage space to process smoothly. I've got a PC with similar specs to you and I bought the PS5 version because I know Square has a history of messing up PC ports. It's missing any DX12U features. Guess what? PS4 had exactly 5. so there won't be PS4 settings. I assume the new Xbox is the same case. I'm also aware Jedi Survivor and Dead Space are seemingly better on PS5 simply due to optimization. When space on the VRAM runs out, the game crashes. Consider joining r/PlayStation for your daily dose of memes, screenshots, and other VRAM (Video Random Access Memory) is RAM that's directly on the graphics card on the system, which allows it to transfer and process data faster since it's closer physically than normal RAM. Reply reply [deleted] on 8gb vram gpus only on few games when playing on ultra 1440p and higher people are seeing vram getting maxed out why people think 12gb is not enough is because ps5 and xbox is having max 16gb vramso they think developers use 16gb pool and that could cause issue somewhere in future on some game on ulta setting Get the Reddit app Scan this QR code to download the app now. it is prolly gonna demand at least a 7500mb/s ssd too, at least to run well. Internet Culture (Viral) Amazing; Until you hit vram limits. But PC tops for everything else. The PS5 VRAM is not like PC VRAM. I have the same card and I went with PS5. I fully expect downvotes, dont care. I still can't wrap my head around it. 32 GB NVIDIA RTX 5090 To Lead the Charge As 5060 Ti Gets 16 GB Upgrade and 5060 Still Stuck With Last-Gen VRAM Spec (173) Potential RTX 5090 and RTX 5080 Pricing in China Leaks (173) AMD Radeon RX 9070 XT Boosts up to 3. Ok, so I'm torn on PS5 vs PC (i7 12700K & RTX 4080), on 65" and 27" displays respectively (both 4K w/ HDR support but no OLED, and no easy way to swap connections). New comments cannot be posted and votes cannot be cast. It's surprising they were able to increase it by this much in the same VRAM capacity. An example is a PC user who has GTX1070 targeting 1080p/1440p gaming also has 8GB Developers would be idiots to prioritize the needs of 8GB VRAM users over current-gen console users, because the latter is where the money are. I actually wanted to sell the ps5 but i eventually moved my pc back to my desk to play at high refresh rate on my monitors and for And VRAM consumption in PC games usually are in line with i. B4B by default has lower input lag on Xbox than on PS5 when installed on to the consoles. The GPU in the PS5 is pretty comparable to the 3060ti, it pretty much is a downclocked 6700 Ps5 should have around 12gb VRAM same goes for 3060 12gb but 3060ti has 8gb so texture quality is worse Reddit is dying due to terrible leadership from CEO /u/spez. 341 votes, 415 comments. Dragon's Dogma 2 - PS5/Xbox Series X/S and PC - A lot of people don't realize that CPU and RAM effectively perform the same function, it's just that CPU has to perform new calculations every frame and RAM holds calculations from previous frames. 2GB cards became basically the Get the Reddit app Scan this QR code to download the app now. I suspect directstorage is the one that consume vram. r/hiphopheads Inturn, anything with a console release used at most 5gb of vram and developers were basically already optimizing for low vram. A PS5 is the best console and the best graphics/performance you can get for $500. Or check it out in the app stores TOPICS I played HFW on the ps5 and honestly I was shocked at how detailed some of the outfits were, I think Nixxes has an issue with performance degradation over time on low VRAM GPUs. I am looking forward to any improvement over PS5? The PS5 is effectively a 2070 in GPU spec but it has The 780ti had 3gb of vram and the 980ti finally bumped it up to 6gb. That's always been the console overachievement secret sauce. The Reddit home for PlayStation 5 - your hub for PS5 & VR2 news and discussion. But you’d struggle to get an equivalent pc for the same relatively cheap price of a PS5. 3M subscribers in the PS5 community. My PC should be able to outperform the PS5, however, for this game it cannot. My PC basically doesn’t have load times unless it’s a massive game due to its SSD. The ps5 will have more headroom to crank textures while the 4070 will be able to get higher fps and has the ability to use dlss to compensate for lack of vram. Or check it out in the app stores I know it'd struggle and it'd probably come out in 2026 in PC after all. That's usually just a direct load of the series S asset pool (8gb unified where we 15 votes, 96 comments. will be like mid card range in 2028 Reply reply This is used on the PS5/Series X to target 4K 60fps with TSR, but you can use it to target 1080p 120, 1440p 120, 4k 120, whatever suits your needs. More posts you may like r/buildapc. VRAM utilization cannot be measured with these tools, but the I thought it's because the PS4 is not powerful but the PS5 is apparently really quite strong. I'm surprised that Guilty Gear Strive has a much higher input lag on the PS5 compared to the pc. Couldn't believe it at first but the PS5s navi gpu will have 16gb gddr6 vram. If AMD really wants to sell it they need further coverage. Come and join us today! Agreed. Or check it out in the app stores Let me know what you think please. 12 GB is going to be fine until at least the end of the current console Every game I tested on my rig performed a lot more smoothly on a PS5 with no VRAM related stutters, hitching, and with faster load times and all st higher than 1080p rendering resolutions, and on a $399 console that released 3 years ps5 or rtx4050 6gb vram/i7-13620h Question So was super hype for DD2 and was going to get for PS5 but with the optimization woes have been considering getting for my gaming laptop instead which I know is not the most top of the line (I got primarily for work and school/not AAA big games just easy to run stuff that will last me a while) If you NEED ray tracing chance PC as long as you ain't using a GPU with low VRAM. I’m wondering if I need 16 GB rather than 12 to repeat that? I have a rough budget of about $400 and I don’t mind lower framerate in the future if means being able to use my 4K monitor for new titles 3+ years from now. Developers are able to stream assets into PS5 games at an incredibly fast The game fills up the GPU VRAM and once it does, it will just destroy the frame rate. The PS5 GPU is a effectively an Rx6700. As it says, as it’s a PS5 only dlc, would it be a drastic loss in performance compared to the base game, i wonder this as we’ve seen nothing of burning shores gameplay and that has me worried Share Add a Comment Yes i only play on ps5 for physical media cause i love actually owning the thing. Then their is also the talk of future proofing. RAM é muito mais lenta que VRAM em velocidade de transferência/banda, mas a latência é absurdamente melhor, pra coisas que a CPU seria responsável como a lógica do jogo é muito mais vantagem no PC estar na RAM e inclusive melhoraria a performance em cenários onde jogos estão limitados pela CPU no console. The 7700XT crushes the 4060TI on most benchmarks, and so long as you've beat the 10GB Vram that game designers seem to be aiming for for next gen consoles, you should be fine for the foreseeable future. Reply reply If you can post to Reddit about what computer parts to 3070 legion 5 pro. So if you wouldn’t plan on upgrading one or all of your pc components over time and unlocking that extra potential of the hardware, the PS5 is arguably better value for money. Most people in fact want the new fancy graphics when they spend $800 on a View community ranking In the Top 1% of largest communities on Reddit. VRAM available for the GPU is probably 12-14GB Don't get either. Sony and Microsoft have released full system specifications for the next-gen PlayStation 5 and Xbox Series X. É isso que falo de aproveitar os fortes da plataforma. AMD was much better last gen but it’s crazy that 8gb has been the “sweet spot” for such a long time. 5 GB VRAM at native 1080p with PS4 equivalent settings (Original preset, which is what devs claim they use on PS4). But with chip shortage and supply being constraints due to Ironically 1080ti can last this long due to it's huge vram buffer compared to other card released at that time, for now 12gb is the norm, but if futureproofing is the main concern i'd be cautious, there will be time when devs gonna push the limit of console's 12 gb available vram and probably even more when they ported it for PC with higher VRAM allocation is when the game uses as much as it needs, then pre-caches whatever it wants into available VRAM. Here’s a breakdown of the details, and an explainer on what they mean for load times Get the Reddit app Scan this QR code to download the app now. The important number is the relative difference in input latency when running on I’m currently debating getting on pc vs ps5. My current pc build is a 3070 with I7-12700k cpu. Games sometimes run better on the PS5 than a comparable pc GPU, because the dev had more time to target and optimise for that specific hardware. I dont wanna get a console just for fifa lol keeping Vram clock speed reaches 9500mHz normally, the new DDR5 reaches 5000mHz, theoratically can I use a RTX3090 Vram as system ram? it will be twice as fast when I don't even need that much ram at all. 5GB usable VRAM that the PS5 has. This could directly benefit performance for the PC, Series X, and PS5 versions as well. The few extremely demandinv PC exclusives aside, the current generation of consoles define the hardware resources games are developed around. Share Sort by: Best. 2M subscribers in the PS5 community. Also thr 6600M is also announced via the HP Victus in India and the Omen 16 also in North America. I like having both a PC and a PS5 because 1. 5 for games, and 2. Consider joining r/PlayStation for your daily dose of memes, screenshots, and other casual discussion. and I keep textures at medium so I don't hit the 8GB VRAM limit. . ” That is true but they have 16gb of unified memory which I’m pretty sure is slower than dedicated vram. t Horizon Zero Dawn and God of War uses around 5-5. sony exclusives 2. You name it. Baldur’s Gate 3 developers found a 34% VRAM optimization while developing the Xbox Series S port. So assuming not much has changed, and the Optimized Quality Settings. 2gb needed and my card is at 12 GB. The 1070 had 8gb 6 fucking years ago in response to a lack of vram. /r/StableDiffusion is back open after the protest of VRAM was the issue more than computation in the end, Vram capacity on Fermi became an issue soon after Kepler launched, not "in the end" near Pascal. My PS5 is about the same, due to its SSD. From what I have read, the PS5 will have 16GB of GDDR, but everyone mentions that as 'RAM' and not specifically 'VRAM'. I think the PS5 will have unified memory again, so VRAM specifically will depend on the game. # Call of Cthulhu Welcome to the Call of Cthulhu Reddit Community! Call of Cthulhu is a The Reddit home for PlayStation 5 - your hub PS5 news and discussion. The press simply didn't play the endgame. NVIDIA Reflex Low Latency: Off (On causes worst frametimes, On + Boost causes worse frametimes and performance). To match the PS5 in terms of VRAM, your GPU needs between 14 and 16 GB of VRAM, or so I was told. For those not aware, gamersnexus did a video showing that the vram on the bottom part of the ps5 reaches 95c under load. How come I can play RE2\RE3\Village at max settings and RT with no crashes and still having vram meter saying its using like 12Gb Vram on my 3070 8Gb and no So I booted up Resident Evil 2 Remake and cranked everything to max at 1440p only to see that was going over my Vram limit. 5 for the system. Most of those titles seem to hog VRAM like mad, and look bad at medium resolution settings while stilling taking a relatively large amount. I interpret this to mean that the CPU sets up the transfer, which then takes place between the two PCIe devices (storage and GPU) without needing to involve the CPU or RAM any further. For me, I know I'll just spend more time optimizing the game than actually having fun. The RTX IO slide that u/tinyartman mentioned clearly shows data going from storage->GPU->VRAM without involving system memory. Or check it out in the app stores TOPICS. As some have said, you cant run PS5 games but you can definitely store them there and move them back into the SSD when you The AMD Oberon is the GPU responsible for the PS5’s incredible the PS5’s custom AMD Oberon features a staggering 16GB GDDR6 VRAM on a 256-bit memory bus Godfall and Forspoken are both AMD sponsored, and most RE game recently have been as well. Maybe next year. Digital Foundry: Stray PS5 vs PS4/PC: A Superb 4K 60FPS True a 3080 is much faster than the ps5 but the 10gb vram may limit it unless u drop some settings in the future Naughty Dog releases a bad port of a PS3 game that struggles to run even with 12 GB of VRAM. We know that the PS4 has 5. That said 60+ fps is still usually a better options because fluid animations makes the gameplay The Reddit home for PlayStation 5 - your hub PS5 news and discussion. 4K will require larger frame buffers, and quite possibly larger textures, but if managed properly that will just result in a lower frame rate as textures are shuffled between VRAM and system RAM as required. Members Online • [deleted] Point is the memory in PS4/PS5 serves the function of vram. For those that own both, are there any cross-platform games you'd recommend on PS5 over a mid-range PC? So far I'm primarily playing exclusives (like FFXVI), but I plan to play LAD Infinite Wealth and Tekken 8 on PS5. 4060 has 8Gb VRAM, and PS5 have 16 gb shared with memory system resolution and image quality: the PS5 normally tops at 4K60 but it does not happen often, most of the times it uses VRR and a dynamic Case: Cooler Master HAF XB Evo Black / Case Fan(s) Front: Noctua NF-A14 ULN 140mm Premium Fans / Case Fan(s) Rear: Corsair Air Series AF120 Quiet Edition (red) / Case Fan(s) Side: Noctua NF-A6x25 FLX 60mm Premium Fan / Controller: Sony Dualshock 4 Wireless (DS4Windows) / Cooler: Cooler Master Hyper 212 Evo / CPU: Intel Core i5-10600(ASUS Correct it is equivalent to a midrange pc. 1GB of available VRAM at minimum to run the Fidelity mode and 8GB of VRAM to run the Performance mode. Here we are today with the ps5 out, games targeting the new consoles are finally coming out and hey, they dont seem to like the amount of Update: I am aware there are new settings called "Persistent Damage Layers" & FSR 2, I have tested both and my recommendations are in the post - Dynamic Resolution + CAS is still better than any of the upscaling options thus remains as my recommendation. I would either buy PS5 or buy a new laptop when the time comes. Reply reply 32GB of VRAM as well. A 4070 could run Ultra textures to PS5's High on a FIRST PARTY PS5 GAME where they are pushing the Sony hardware to the max in TLOU that was claimed as "broken" by the press as far as VRAM. Games are much easier to optimize for the PS5, though, so the tend to launch less buggy and run better off rip. Internet Culture (Viral) Amazing Not the same game code and/or assets, the PS5 remake uses 12GB of VRAM PS5 Pro Enhanced label for games: Sony will have a new "PS5 Pro Enhanced" label for games, which will see games using PSSR to upscale the resolution to 4K, a constant 60FPS, This is actually a really good article, surprisingly. Even when VRAM wasn't being maxed up say 1-2GB below the limit, still crashing because of what appears to be exception errors. And still those utter vaseline medium textures equivalent of late 2000's / early 2010s barely fit into 8GB VRAM, lmao, meanwhile PS5 gets away with 4K on around 12GB COMBINED usable Even if you loaded some textures and stuff into sysram and then quickly swapped between vram and sysram. Please remove it off-topic. Stuttering and fps drops in performance mode. The Amd rx 6700 xt also has more vram memory, so it is more futureproof, and can handle modded games with ease compared to the 3060 ti. 512bit bus means you have card with 600watts that will burn your case. Having split memory isn’t an advantage for games like this because it means more time and latency transferring data back and forth, and often requires data duplication. The truth however is that the PS5 shares this 16GB between the system With all the recent discussions about 8gb vram graphics cards, I started reading the comments on these posts and found it curious that some people recommend getting a PS5 over a gaming The PS5 has only 36 CUs but they run up to 2. You shouldn’t have to restart the game VRAM REQUIREMENTS: You will need at least 9. The PS1 had 2 MB system RAM, and a 1 MB VRAM. If i keep it going without closing the game after a while it abruptedly goes back to the start mission page of both, The 4060TI 16GB's gimped memory bus is unfortunately too slow to take advantage of its massive 16GB vram bank. Pc equivalent to ps5 performance Build Help How much money would it cost to have a pc/laptop which has performance equivalent to that of a ps5 and can anyone help with the parts I'd need to have such performance on a pc cuz I've never had one before PS5 PERFORMANCE AND FIDELITY MODES RESOLUTION AND FPS DISCLAIMERS/ VRAM REQUIREMENTS GRAPHICAL SETTINGS DIGITAL FOUNDRY: Recently (as of 25/02/24) Digital Foundry released a video showing the PC GPU equivalent of the PS5’s Oberon APU power. Members Online • Vram: 120 tflops. They are all known to be VRAM hogs. The 6GB version may choke a little bit due to VRAM limitations at 4k depending on the title, but the 12GB version, especially, will manage very Both ps5 and XSX have less than 12gb that can be used as vram. Also there won't be point to buy qaudros if they have same vram and bit bus as 5090 so Nvidia wouldn't make 5090 with more vram than 24gb. Dynamic Resolution Scaling: Off Anti-aliasing: TAA or SMAA It sucks, but if the mid range cards at least have proper upscaling tech, functional RT, and enough VRAM, most people will be fine. The PS4 has 8 GB of unified RAM. 5. 30 fps still with fps drops in any other mode. But the games can still run at higher resolution with If you use your PC anyway for all kinds of stuff, then PC is the way to go. VRAM being used has never been a problem to this degree before, the max is reached, the fps drops a bit depending on the system on whether the paged to location is considerably slower or not. reply notifications silenced so dont bother. The RX 6600 is definitely weaker overall than the PS5, but stronger than the Xbox Series S (if you want another console comparison). 25 GB of $100 PS3 VRAM is just as fast as the 825GB of SSD where the entire game is stored. All the PC subs on Reddit turn gloom & doom overnight. 5 GB VRAM availeble to the game. The PS5 is a great value for one who doesn't want to do this. I was a early purchaser of the OG ROG Ally and aside from the eventual RMA needed for the infamous SD card issue (which was surprisingly only a 1 week turnaround from dropoff to pick up) I have greatly enjoyed the Get the Reddit app Scan this QR code to download the app now. Better than ps5 and good price I have Legion 5 pro 3070 and it beats my ps5 on every multi plat. Console-level graphics in the recent console ports only take up like 9 - 11GB of VRAM, which is way less than the 12 - 12. The PS2 had 32 MB system RAM, and 4 MB VRAM. VRAM is also quite cheap, so not even a premium feature. Ultra Textures and Fastest Streaming provide only a miniscule improvement for their further hit to VRAM, but still worth trying if you have spare. Though w/ some of the newer games wanting 8gb VRAM minimum such as Jedi Survivor, upcoming Silent Hill 2 Remake, and who knows what else comes down the pike - might even want RTX 3070 8gb VRAM for a min. Doing so anihilates your VRAM tho ! Been playing around with the RT settings (not RTX it's an Nvidia marketing term 😉) and found that the reason why they left it so low is because it will swallow the VRAM like no tomorrow at any higher values and will bring the GPU to its knees within 5min !! RT effects were just an afterthought, clearly ! The Reddit home for PlayStation 5 - your hub PS5 news and discussion. Hence why the 4060 will be helpful, especially a few years down the line. My current build has last me over seven Nah, I'm gaming with a 12GB 4070 at 4K. Or check it out in the app stores Is there any other model that comes close to that model in terms of quality whilst also being able to fit on 24GB VRAM? I also have 64GB RAM for my system. Share on Reddit (opens in a new window) No, they're optimized for the 16gb unified memory (target 12~ gb vram use) on PS5 if you're on ultra setting. Share Add a Is multiverses back out on PS5 yet? comments. I can say performance on the PS5 kind of also stinks. The same is true for the recently announced entry level 40 series cards. 23 Ghz for a maximum of 10. They can be 48gb vram with 384bit bus. I have PS4 Pro and PS5 but mainly plays at PC because I can get cheap games and customize everything to my liking and mod games. The new wave of games that came out this year made for Current gen consoles work with a Reddit iOS Reddit Android Reddit Premium About Reddit Advertise Blog Careers Press. it only has 4GB VRAM and 112GB/s memory bandwidth. TLDR the PS5 mass storage (the slowest thing in the PS5) is as fast as the fastest thing possible (VRAM) in the PS3 If you are talking about AAA games in the near future i am pretty sure 8gb isnt going to be enough considering the last few releases and the massive jump in vram requirements. This was of course, the RX 6700; a perfect match. They did this with the PS4/XB1 too, where they had fast memory; which was system memory and video memory at the same time. The unofficial but officially recognized Reddit community discussing the latest LinusTechTips, TechQuickie and other LinusMediaGroup content. It's dedicated logic on a dGPU to fetch assets from NVMe and put it into VRAM, so it's Both are slightly correct. Especially with ray tracing. The RX 6650 XT comes the closest to matching the PS5 when you look at things like TFLOP performance, pixel rate, and texture rate; but the PS5 has more VRAM and higher memory bandwidth. 3080 has higher clock speeds and more shaders though. For reference the PS4 Pro only had an additional 500mb of addressable memory for developers and that was pitched as a 4K console compared to the 1080p PS4. e. The PS5 already has 16GB of RAM for 4k so we see games hit 14GB of VRAM at 4k on PC but in interviews the Devs say they wished there was even more than 16GB. They won’t last. But because I wanted my screenshots My pc runs almost every game I play at 90-165 frames without issue, my PS5 runs my games at 60 frames. I suspect games coded specifically for PS5, will port badly to PC if they make heavy use of the PS5 capabilities. Without Ray Tracing game looks old, with ray tracing BVH structure kills CPUs and Vram. Terms & Policies That's absolutely wrong, ps5 have 16gb Vram that it will use across its entire system, so we can assume about 10gb of it will be gpu, SSD have nothing to do with it, it will just pass data without involvement of ram and CPU The "limitation" is a short sighted decision by consumers and Nvidia fanboyism and it shouldn't be rewarded. (3090 vs 4070ti) Also, the VRAM in your old card is a different type of RAM in your new card, apples to oranges. But the trend is that of increasing vram requirements. If I recall correctly, GDDR memory (used in the PS4 for both RAM and VRAM) has higher latency but a wider bandwidth. Vram is a lot like regular ram but it deals with how much stuff the graphics card can render at one given time, so if you have a scene in a video game with a lot of textures, raytracing, models with high poly and what not, it would need more vram to render all at the same time to stay at a consistent frame rate. Aerospace; Leaked PS5 Pro Manual Confirms 16. Heck, it was basically planned obsolescence at that point. The Reddit home for PlayStation 5 - your hub PS5 news and discussion. It touched on this a bit towards the end, but something to keep in mind is that just because a game uses 10/16 GB of VRAM for example, doesn't mean that an 8GB card can't run the game That GPU’s VRAM has lasted remarkably well, being able to play even new AAA titles from the last 3 years with 4K textures. even at 1080p. The new consoles are much better engineered towards speed and efficiency for gaming than any PC currently is. The PS5 has 16GB of VRAM, and if a game isn't configured properly before being ported to PC, it will have issues. Future proofing doesn't exist lol. It removes the extra steps and latency caused by those steps before the GPU can When it comes to optimizing VRAM usage, I recommend most user's start with the PS5 equivalent High Texture Settings with Fast Texture Streaming Rate and scale up or down from there. Especially with DLSS and AMD FSR. Next-gen consoles have 16GB unified RAM while PC has separate VRAM and system RAM. It was like 12. OS probably reserves 2-4GB. Need pc advice, please!! My vram and CPU is a little short for the recommended settings. I turned horizon on the ps5 and vibrations were much stronger and crisper and weren't absent. Current games baring a few i would agree with you. The way I understand it PS5 has 16Gb memory which can be freely allocated to VRAM or RAM in any combination: 8/8, 10/6, whatever each dev wants to use. 7 TFLOPS GPU and 16GB VRAM. GPU has its own VRAM; System-RAM has its own RAM. Members Online. The only downside to this i could think of from the ps5 is I have seen some trying to justify preference for 16Gig GPUs by using the argument that the PS5 has 16Gig VRAM. If the game crashes, decrease VRAM usage by lowering: Textures, Shadows, and disable Ray Tracing. Display. Reply reply Top 1% Rank by size . I don't That said, 3050 is a bit less powerful than the 3060 but still powerful enough to run pretty much EVERY game (99% of all games). That's core temperature though, I doubt the PS5 will throttle over VRAM temps it might just start crashing if Considering we are getting more next gen titles now and both the Xbox and PS5 have more or less 16gb of vram to play with I can only see this becoming more common. That won't be the only thing accounting for an increase in PC system requirements. I don’t actually know that so correct me if I’m wrong. With dlss I can even run games at 4k with RT while most my console versions (both series x Get the Reddit app Scan this QR code to download the app now. My 10 year old(2013 I'm wondering what the PS5 equivalent pecs for a pc build would be. Why don't they give us medium RT settings, or Ps5 equivalent RTs ? Even Alex says that. Not affiliated with Rockstar Games. I still think that the usable VRAM (that a PS5-developed games can use) should still be given some thought, but then again it doesn't really make sense if you look at recent console ports. Basically all 0. I just upgraded from a 3070 to a 6900xt because of vram, the midrange just feels stupidly impractical and useless. PS5 DIY VRAM cooling solutions? Figured this sub would be better suited - I’m looking for pc solutions to apply to my ps5. I mainly own PS4 Pro and PS5 for exclusives but PS5 got very few exclusives and has been collecting dust mostly. And you can't push much cause you'll lose bandwidth for CPU. You can also google this and see it reported over a year back in beta. Think about the 6 GB VRAM GPUs from five years ago. Hence why i heard that delete directstorage dll file make the game UE5 has crashed 10+ times stating "Out of video memory" despite having 10+GB of VRAM to spare, any ideas to fix this? Question Archived post. If PS5's OS reserves 4 GBs, then out of the remaining 12 GBs of memory, 4 In any case considering the 4050 has 6 GB VRAM and it’s power how future proof do you think it is. XSX has 10gb and 3-4gb for system ram. VRAM is often used for graphics handled by the GPU, such as models, textures, etc. Same thing happened to 4gb cards like the 970 a few years ago. ~I know PS5 does the same thing. Now for PS5 VRAM is around 12-14GB, a 2. The PS5 version of this game runs at 4k 60fps locked. Valheim; Genshin Impact OP seems to think 8GB of VRAM on a $250 GPU made for a marketed towards 1080p is somehow the same as a $600 minimum GPU who a large portion of its selling point was its ray tracing performance I think this discussion comes from bad console ports, and people will be like, “while the series x and ps5 have more than 8gb. r/buildapc Ps5 here, when i do the special operation or the void mission i get stuck in the matchmaking animation unable to go back. How can it have an equivalent of 16 GB of VRAM? I was under the impression that the system memory is dynamically shared/split into RAM and VRAM, requiring a balance between the two to make the game work. Or check it out in the app stores 16 GB ram, m2 ssd) I saw in gameplay about 40% CPU utilization, GPU between 5%-40% or somethings like that and Vram and ram are at about 50% with 100+ fps or 60 fps stable with v-sync on. Well-engineered games should adjust their VRAM usage according to what's available. At some point, you kinda have to accept the fact that your specs are inferior than a PS5, and major game releases are only targeting PS5-equivalents going forward. Because that's what we port over. Medium. Also important to remember Just what google shows up which is a bunch of reddit, neogaf and resetera posts. The Reddit home Get the Reddit app Scan this QR code to download the app now. 8x increase. It does have 16gb of VRAM BUT this is shared memory so it's also system memory. It's how the 3060 Ti 12 Gig can stay competitive against this generation's cards at This is an issue that is only going to continue to happen more frequently with PC ports once developers no longer have to account for the PS4 in multi-plat releases, and they can solely focus on development for the PS5 and XSX given that both Get the Reddit app Scan this QR code to download the app now. Means you can move more What we once thought was the fastest thing humanly possible for the PS3 is now the bare minimum for PS5. Assuming that VRAM requirements will quickly rise, we should also expect rasterization performance requirements to rise. I don't understand why/how the ps5 is so "apparently revolutionary" when PC has had paging files for years but only used for system memory The #1 Reddit community dedicated to the upcoming title by Rockstar Games, Grand Theft Auto VI. Some of these newer games are eating insane amounts of VRAM (6-8GB VRAM or more) and even regular RAM (anywhere from 8-32GB RAM). Has around 53 ms of input lag compared to the 80ish on PS5. Please use our Discord server instead of supporting a company that acts against Average PC has at least 50% more ram compared to ps5 which only has 16GB while midrage PC will have 16 gigs of ram plus at least 8 gigs of vram. They're entirely different architectures, you can't really compare specs in a meaningful sense. Other graphics options are The official home of Rocket League on Reddit! Join the community for Rocket League news, discussion, highlights, memes, and more! The PS5 exclusives are so good I'd have just the PS5 if nothing else. The PS5 Pro launches on Nov. Members Online • Now the ps5 has 16GB of VRAM, out of which I believe 3-4 GB will be reserved for the system UI and another 3-4 GB easily for in game assets The reason it isn't sufficient in a handful of games is because they are poorly optimised. AMD even bragged about how Godfall used like 11GB of VRAM. I only justified pathtracing as the reasoning for needing so many vram but not in this case for ratchet and clank. And the triggers felt propper and snappy. The PS5 has 16 GB of unified RAM. The way VRAM is used, when it is fully utilised, is simply how memory works, similar to the processor requirements being low and the gpu requirements being extremely high(the gtx 1080 has 8 gb vram ) shows me that there are gonna be the same old lag spikes and performance issues. Internet Culture (Viral) Amazing Ps5 uses ggdr6 as ram and as vram. On PS5: The GPU requests a texture from storage, loads into ram. Even when I allocate 16GB as System ram i still have 8GB Vram. Consoles dictate development trends, this isn't new, and we've known the PS5 to have 16GB VRAM AND super fast Direct Storage since November, 2021. Im personally using G-Sync + NVCP V-Sync and setting my display to 120hz, and then enabling Nvidia Reflex in game to automatically cap my refresh rate at 116fps to avoid v-sync lag, with no tearing You can only compare PS5 to RNDA on a TFLOP basis because PS5 is custom and has features the normal GPUS have and is also missing some RNDA2 features. Plenty of room. The PS5 and the Xbox One have something like 10-12 gigs of VRAM, so when devs port over titles to PC, that's the amount of VRAM they're expecting you to have. Is it possibly because I read that the PS5 has 16gb of VRAM while I only have 8? The And it’s not like this was unpredictable: PS5 and XSX capabilities were known quantities and AMD already upped their VRAM on midrange cards. I know my pc will play it smoothly, but would I be better off getting Elden Ring on my PS5? I can’t tell if my PC has more power than my PS5, The PS5 has the same amount of VRAM and will be superseded in what; a year? 2 years tops? I bought a GPU with 24gbs of VRAM, it was superseded in 24 months. That’s not really how it works. 10 GHz, Board Power Can Reach up to 330W (167) NVIDIA GeForce RTX 5070 Ti Leak Tips More VRAM, Cores, and Power Draw (161) The Reddit home for PlayStation 5 - your hub PS5 news and discussion. 7 with 50 enhanced games. Shader Quality & Static Reflection Quality only take affect after a game restart. Does the dualsense have vibrations when rolling/dodging? I noticed on pc my dualsense edge dosnt vibrate in all scenarios and the haptic feedback on the triggers aren't really thst strong compared to the ps5. It’s depends on your usage. We have a preset optimized for 8gb. If PS5's vram is equivalent to rtx 2070, it's safe to say, 8gb vram might be enough to have a decent experience. To max this game out you need 16Gb of Vram, my card only has 8. 2) The Kraken decompresses texture and loads into system memory. I am pretty set on either a 12gb/16gb vram for my gpu. And as new games come out and push the Series X / PS5 to the limit, it will push your 4050. Or check it out in the app stores Although the PS5 has more memory bandwidth. brgoqwljabgtwljaseqiplvffoncplozcrztesgvhiyevdswpqbwl