Iracing vr max settings. Made sure frame caps were off for Nvidia settings.
- Iracing vr max settings Its easier to 1. I noticed that, with it enabled, any time I'd tilt my head down to check my blackbox, the outside world would become noticeably brighter, sometimes to the point of becoming whitewashed and I'd lose detail in the Both systems are set to identical Nvidia driver settings, as well as use identical settings in iRacing. 3080 Ryzen 5800x 32GB of RAM M. It helps for 【Max Cars】 最大接続台数の設定です。 今回のiRacingのVR設定はいかがだったでしょうか? 英語圏の情報が多かったので解釈間違いもあるかもしれませんが、この設定で私のOculus Quest2では安定してフレームレート90Hzを維持出来ていますので少しは役に立つ VR Settings Help (Quest 2) Question/Help I have an i7-7700k and an RX6600, 32 GB of RAM - I know I should be getting good enough performance in iRacing VR, and the sim runs smoothly at 90 Hz with 1. If you’re unsure of what settings to adjust, iRacing uses two CPU threads, and is only capable of using two cores. Vr bitrate at 70m with latancy 25-30 at 90htz Bought a 30$ native union usb c 2. VR isnt perfect and can sometimes do dumb shit. Performance testing the HP Reverb G2 set to 3164 x 3092 @90Hz testing iRacing in VR. Podium DD2 Settings - iRacing + irFFB - Porsche 991 RSR @ SPA Pack irFFB+vJoy+App. Open the iRacing graphics options 2. You will undoubtedly have to turn your settings down for VR. I didn't know if there was a good settings guide for the Index out there, my current specs are below if that may help. Wmr and steam vr settings as well. You find that in the oculus device or link settings I think. After hours & days, I have manage to run my quest2 running on 90hz with good image quality. Cars high, the rest on low/off. On med/high settings I see 90FPS practicing alone and in less populated races on certain tracks, and 45-60 in crowded fields on many tracks. If you go into the steamVR menu while in VR, click on the Vive symbol to the left of the library at the bottom and it brings up a menu with several different settings, including the color setting. I just upgraded from VR (valve index) to triple monitors and absolutely love it, ended up unplugging the VR headset and it's sitting in a box currently. 5x at 90hz with plenty of headroom on a 3080 rtx. That said, I couldn't really get overlays that I There are a lot of permutations so it'd be nice to crowd source setups - Steam VR, OpenXR & Open Composite, Air Link, Link Cable, Virtual Desktop etc plus all of the possible settings in and out of game. I dont think i am ready LOOOOOL. Settings in iRacing are at medium. I have a 3070 zen 3 5 5600x 32in 2k monitor and a rift s that I've ran Iracing in. Powered by the RTX 4070 Ti and 12% CPU load is also reasonable as iRacing isn't very multithreaded so only a few threads will occur. 3080ti. Blame. Enter the sim and then enter and exit your car. Turning this up increases latency but MAY reduce stuttering. I too use the Valve index, just use openVR. This was a problem with Hockenheim when it dropped last season and could be present on other tracks if they’ve updated something but not optimized it. . 0 density, low curvature, encoder at 350 (soft cap), and have 120 hz enabled and get about 100-120 fps in headset depending on track unless im in pits or on start line with a full grid, then it dips to a still playable Steam vr will open automatically when you hit the start hmd in open vr button I had to turn off shadows especially night shadows. Also bind a wheel to recenter the HMD on your wheel. I do use OpenXR in iRacing and the native Oculus driver for same. Foveated rendering saved my performance. Quick Summary. Welcome to the Unofficial iRacing Reddit Community. Not in my experience. My first time iracing in VR was mind blowing Also causes problems if you run any auxiliary programs with iracing (crewchief, race engineer, Kapps, race labs, JRT, streaming ect). Still I'm not quite at the point where I've optimized my settings and I was hoping to get some input here :). Also vr is pretty power hungry so you tend to need to lower graphics settings for fps. DOWNLOADSAPP. They are pretty basic, but m I had this issue, not sure what the actual fix ended up being. And this is after playing with the settings and turning most of them down (running a 3080 with a Reverb G2). Have you tried moving the slider closer to max frame rate instead of max quality? Reply reply R bar is cpu I had to work on it extensively for VR because despite having a 4080 R bar is the limiter. I just updated it today after spending a lot of time These are my updated settings for iRacing, Truedrive and my pedals that I am using. Even PC's with a lower-end GPU can achieve great FPS and graphic details, while Check out the Mini ITX Pro Series in action! In this video, I’m running iRacing at max settings on a 1440p ultrawide display. So I can run Test drive at 120hz and basically max graphics. My preference is to buy a pre-built, but I will build if it's necessary. My Radeon 6800XT isn't bad but Optimise your iRacing graphic settings. Lol. 5 max res 5408 X 2736. An 1800x at stock 3. 2 and turn lots of the settings down in iracing but it works great. Enjoy Season 3, Episode 5. You should be able to run virtually almost max settings without having issue using the monitors (slight changes for triples for stability)or vr. ini. Whats acceptable below that depends in what settings you use, what card you use, what frame rate you want, how much aliasing youre happy with and not to mention vr which is itself very subjective. 5 on the SS is a huge difference for me in iRacing as it really sharpens up distance objects/brake markers. It gives a good starting point for settings and walks through which settings affect cpu vs gpu. Most of the settings are low/medium but it's with a lot of fine tuning to get it optimal. I've only played iracing in VR, never played it on a monitor, and it has been amazing, this game just seems so well optimized for VR. Off the top of my head my settings; sky - low, cars - high, pit objects - off or low, event (track dependant but mostly high - would like a medium setting), grandstands - low, crowds - low/off, objects - same as Yeah iv gone through all the guides out there with regards to graphic/nvidia settings, ini settings. But to tell people to automatically never overclock based on your experience with it is extremely misleading. VR LINK TO THREAD ON iRACING FORUMS!: *Reupdated today (9/3/21)thanks to help from the fine people of our The Valve Index needs little introduction as Steam’s second-generation flagship VR headset. while something like this would be unnoticeable on a monitor its very noticeable in VR. That peripheral vision, clarity, comfort and framerates, yummy, lol. That is pretty much everything you need. Other than the game's built-in graphics configuration tool iRacing Settings. ini fixed for Podium DD (65535) on Windows 10 1903 64Bit You have to max out the video bandwidth to your hardware's capability - the likely cause of your problems is that it's video compression artefacts that make the road all blurry. ini) Open VR ResolutionScalePct=70 SPS off I'm running like 1. IRacing app settings in nvidia control panel will override Global I am having a similar really strange issue in VR where im locked at 60FPS on a Quest 2 running a 3080. You can tank fps easily depending on how many cars you draw / how many cars you want to receive data from and have in your replays. GPU frametimes sit around 5-7ms but if I go any higher on settings the CPU can't keep up, result is pretty much the settings from the VR optimization guide and mostly stable 90fps on a Reverb G2 @70% SS which looks fine imo. iRacing ran fine in VR for a The Valve Index needs little introduction as Steam’s second-generation flagship VR headset. I find that AMS2 looks nice and clear with better colours. Those are This is a safe, friendly place for Pimax VR headset owners to receive official responses from Pimax and talk about anything Pimax! This is the place to get the maximum value out of your If you haven't already, check out the official iracing forums for VR settings. Check the VR forum for optimisations Welcome to the Unofficial iRacing Reddit Community. Welcome to the official subreddit of the PC Master Race / PCMR! All PC-related content is welcome, including build help, tech support, and any doubt one might have about PC ownership. I use link cable. Hope you like it! Don't mind the fps drops in the vide I'm looking for a PC that can handle iRacing in VR without compromising performance or visuals. at least in VR. I bought the card thinking that I'll be able to max the graphics settings in VR If you want to get a different GPU (I personally wouldn't with the current market) make sure you go Nvidia. Fast repair does exactly what it says on the label, you pit, get an instant damage repair and you’re back in the race. ini Guide -iRacing UPDATED 6-21-21 TO INCLUDE IMPORTANT INFO AND MODEL SPECIFIC SETTINGS FOR THE 8Kx, specifically for iRacing Welcome to the Unofficial iRacing Reddit Community. 🔽Sub current app. “FOV” has to be set on “97%” (It’s all subjective) Click Play and a pop up will appear. For the VR, I use a 3070 at about 75% max settings in Iracing and get 90fps steady. Reply I also have a 7800x3d and 4090 build, my settings are very similar to yours but I also enabled Sharpening, HDR and SMAA. I have always gotten around 120 fps with my graphic settings. Let me know if these changes help you all. Did you purchase your membership through Steam? Complete Steam Account Creation. The iRacing Forum has a whole section on technical aspects and in particular has one dedicated to VR. Within this section there are some superb nuggets that would help anyone optimise their graphics regardless of VR or Background Application Max Frame Rate: Off. Basically the motion sickness absolutely does go away, just have to I had this issue, not sure what the actual fix ended up being. Headsets such as the Oculus Quest 2, HTC Vive Pro 2 and more are all compatible with VR in iRacing. iRacing VR Optimization Guide. com/simucube-activepedal/?ref=dansuzuki * (EU Shop)https://sim Iracing vr is absolute magic on a quest 2. I don't use OpenXR toolkit, just the ODT tweaks. What kind of GPU? I'm on a Ryzen 7 5800X, 32gb ram, 4080 and I run the oculus quest 2 at 120hz max res and I get 120 fps in game. Of those threads, the physics thread is the limiting one, causing most computers to be CPU bound when running Welcome to the Unofficial iRacing Reddit Community. I only had issues with the 5900X because I'm using VR and that needs way more overhead. But in iRacing textures become blurry time to time. Turns out that wee app, Oculus Tray Tool that I installed today set my monitor to 60hz. We’ve even optimized the settings for VR as much as possible through some you tube videos including leaving the super I'm running like 1. I keep my Quest 2 at 90hz max resolution when playing racing games. I'm using Oculus Rift S but these settings can be applied to any VR headset. On Oculus SDK: Max settings, 4x MSAA is a buttery 80 fps with perfect frametime, but the game looks blurry and low res. 0Ghz are ok in iRacing, around 4. Reply reply [deleted] • Last resort is upscaling AA like FSR, or you could also do no AA and just max everything else. I can run max res 1. Start grid will drop to ~75. By default, though, Post your settings, iRacing is very cpu dependent. I have a 4090 and I play iRacing. It isn’t an optimization issue since it runs super consistently. From here, jump into a race session and start to look at your FPS. ok, lookup the file location of the debug tool and pin it to your taskbar. Sure the VR-friendly UI is nice, but the VR feels much more poorly optimized for me versus iRacing. Native resolution of the G2 is 3176x3104 (to correct for barrel distortion) so you can see we Hello in this video I'll share you the best image quality and best performance VR Settings in iRacing. iRacing is pretty good out of the box but these settings help New to VR? Use the Iracing forum. I’m guessing it’s the lights but I don’t know for Svelte is a radical new approach to building user interfaces. 06], I am experiencing an fps and overall performance anomaly. Whats acceptable below that depends in what settings you use, what card you use, what frame rate you want, how much aliasing youre The truth of the matter is that for iracing CPU is what matters the most, GPU is secondary and in fact you can play perfectly fine iRacing without a discrete GPU. Also steam-VR is less optimized than running games directly from Oculus/OpenVR. iRacing settings iRacing ini NVidia settings Windows Services Settings . I do like the VP2 a lot for all other applications, as the higher resolution makes a huge difference at the 120hz, especially for faster moving titles. Drops in the very beginning of the race with all of the cars together because CPU bottleneck. I have a pretty good pc, with I7 10700, rx6900xt, 32gb ram 3200, m2's, and I cant get this game to maintain 90fps on my reverb g2 at 50%ss!I have no issues with assetto corsa vanilla at 100% ss , ams2 at 50% ss, or acc at 50%ss, all games 90hz. You can still have it looking decent and perform well while sacrificing some not so important settings. That is with 100% resolution and some graphics options like the shaders turned off. I run 1080 triples, I have a 3070 founders edition, 5800x and 32 gigs of ddr4 3600mhz ram. The VR technology is indeed very complex and much harder to iRacing fully supports a wide range of VR headsets, allowing you to sim race in VR. No matter my settings, I can’t maintain 120 Hz in the rain with a full grid of sports cars. For I run a Vive Pro on nearly max settings at 90 fps on a 3080, it runs great out of the box without any tweaking as you describe on the G2. Hello! I am considering to use my oculus quest 2 for sim racing, i have a rtx 2070 super and i9 prosessor and 32gb off ddr4 ram, does anyone here have a simular setup that I run a 3900x and 2070 with a quest 2, so not the best GPU, and run most iracing settings maxed out with oculus settings at 1. When Reflex=Disabled in the iRacing Graphics settings, a Max Prerendered Frames setting will become available in iRacing. 5 on the I have a mix of High and Low settings in iRacing, mostly based on the iRacing VR guide. iRacing uses two cores max, and the physics thread is the limiting one. 1ghz and gtx 1660ti/ Lenovo explorer and I am more than impressed with it's performance for the price. 28 votes, 33 comments. CarPaint2048x2048=1 ; 0=1024x1024 car textures res, 1=2048x2048 car texture res (max) CompressedVertices=1 ; 0=off 1=Use compressed vertices. specs are 3080, i7-13700, 32gb ddr4. More graphics settings for iRacing in “Manage 3D settings” The “Enable SPS (VR)” setting in iRacing controls whether The VR graphics settings in iRacing for best performance and image quality. In this video, I take a deeper dive into using the 4070 Super, with iRacing, using the Quest 3 at 90Hz, and with a look at using the OpenXR Toolkit, and all Since the newest update I’m hitting 70 fps max with all settings on low thanks to the new version of the setting. I play iracing with Max settings and 120% SS in steam 90fps on all tracks with 30 ai. **UPDATED 6-21-21 FOR 8Kx SPECIFIC SETTINGS** Please view the updated guide on the new iRacing Forums, here. This has nothing to do with OP's question, but iRacing does not support any type of SS or AA other than the in-game settings and Nvidia settings, so you are waisting resources. 4x anti-aliasing, enable sharpening, turn off dynamic shadows. That was my goal to try and avoid any motion sickness. Today I will try some of your advices and different resolution / refresh rates combos to see which one fits the better. You can run into issues if you allocate too much ram. There are guides on which settings have the most Follow the iracing vr optimization guide. / iracing / rendererDX11-GaryT. If it is showing 'Max Force' values, you can click the text to switch to 'Strength' values. ini iracing internal res to 100%, see how the game runs with no other changes, and how the visual quality is affected. Draw minimum cars in pits and 4-6 cars as max cars, this helps a lot and doesn't seem to change much graphically. 9k views on the third installment of updated video settings for the G2 and a 3080 is extremely niche and if you want to experience it correctly, you’ll go down the rabbit hole as you do with anything else, if not, continue reading posts about continuous stuttering, dropped frames, and how “VR could be better” So everything was working fine until the new build that was just released. Here, you can ensure that iRacing is using the TrueForce feature of the G923 wheel. Background Application Max Frame Rate: Off. It’s one of the most advanced headsets available currently, and, until the HP G2 arrives in late November 2020, is considered I'm running the same settings I always have in VR, including the Ultra shaders. My setup: Headset: HP Reverb G2 set to full-resolution and 90Hz Supersampling in SteamVR 120% Welcome to the Unofficial iRacing Reddit Community. Not sure at what Detailed Pimax Setup/. Anyways I can have every single setting turned to the lowest or off and still have the exact same fps as I do with everything cranked to the max, however their is no clear difference in the display on the headset Intel i5 8400 and 1080 and haven been running iracing on quest 2 for quite some time now. [iRacing] [VR] [OpenXR] High-clarity settings for HP Reverb G2 on Nvidia RTX3080 - YouTube. google. I had to lower a few settings from iRacing (in i7 8700 with a 2070S - also works fine. Not trying to break the bank but want a smooth VR experience, which comes at a price. From the session screen select the Cockpit camera, then press Ctrl+F12 to open the Camera menu. Once your session has loaded, head into the options menu and over to the misc tab. To set the connection type for your account, go to iRacing Account-->My Account. The truth is that you can (and should) change most The last option is that you’re at a new track that hasn’t been fully optimized for VR. Also like the video if you ca Get 5% off Simucube using code "DAN5" (at Simucube direct and at SimRaceShop). Follow the iracing vr optimization guide. flcknzwrg • Waiting for your iRacing settings, then I may be able to give you recommendations. I'm looking for a little guidance on achieving max quality graphics settings. 2 on a single thread doesn't cut it very well for iracing's non-existant multi-thread support. Reply reply laredoza For example: Reverb G2s max at 90FPS. This feature increases VR framerates (in GPU bound scenarios) by around 30%. Set the refresh rate to 90hz or higher (an update gave me 120hz, which ran reliably) I turned the brightness level down and found a Before running iRacing in VR. you’ll want to change these settings (asssuming you’re using a usb 3 connection): Encode Resolution: this is the resolution of the compressed signal, i think 4000 is the 12% CPU load is also reasonable as iRacing isn't very multithreaded so only a few threads will occur. Make sure that the “Enable 4. IF you experience stuttering in iRacing, AND you have exhausted every other means to fix it, try changing the Prerendered setting in iRacing to 2, test, then 3. 0 charge cable and works 28 votes, 33 comments. Here you can use the X, Y, and Z offsets to shift your view. In this episode we’re going to go through some settings to get more out of iRacing in SteamVR. I know AMD doesnt perform as well as Nvidia but my 6 year old GTX 1080 outputs literally more than twice the frame rate of my new 7900 xtx. Let me know if it works for you. Have to run headset 72hz and resolution around 1. 7x?), super sampling at 1 and iRacing at the max necessary settings (some things like pit details, clouds are turned down, everything 'on track' is max and nothing is fully turned off and it looks good imo). Little late tonight since it's pushing 1 am so only so much time spent to verify, but with the Quest 2 set to 72fps it was able to hold that with all the settings cranked to max without a dip in sight. ‘Standard Settings’ – iRacing Graphics Tab. I get 120 fps in the quest 2 running alone, 100 fps in traffic. My 3060 runs iRacing just fine in VR, not with the graphics maxed out but i generally get a stable 90fps with maybe some small dips during starts (nothing terrible though). Anyways I can have every single setting turned to the lowest or off and still have the exact same fps as I do with everything cranked to the max, however their is no clear difference in the display on the headset iRacing friends, I'm looking for a little guidance on achieving max quality graphics settings. Probably want at least a 2060 rtx to have it looking good. I've read through a few of the super helpful rundowns on VR settings on both this sub and the forums, and I've got myself to a point where I'm finally running my Quest 2 at max resolution and holding a solid 72FPS with basically no drops (I'm using a gaming laptop so this is quite an achievement for me hah). I thought buying an AMD rx 6900xt will allow me to play this title without any issues in vr, but I was wrong. This is the part that puzzles me. It is This video will walk you through graphics settings for VR and non-VR that will look great along with increasing your framerate. I have max of 20 cars visible on track or pits. I've got a 1080ti and can run at 7660x1440p at Max hitting about 80-100fps But on a single screen at 1440p it's overkill. Reactions: Lyndon Hughes, GEO147 #2 I've been using this optimization guide for iracing since switching to VR. iRacing VR is basically the only game I can't run on maxed settings at super high FPS which sucks. 3080 and Reverb, no way I’m getting close to running everything at ‘max settings’ across all tracks. VR in iRacing excels for several reasons, making it a highly immersive and valuable experience for sim racers: Highly optimized for VR: iRacing is one of the top racing simulators out there that is very optimized for virtual reality. A big shout out to @player1simgear for showing that you can You’re gonna have to post your in game settings, your vr settings, and your nvidia settings if you actually want some advice. 5x as others say, AA off in iRacing, MSAA 4x in iracing along with 16x anisotropic and, most importantly from my experience make these changes to an iRacing profile in Nvidia settings - In “Manage video settings” mark iRacing; Mouse motion smoothing to Enable Switch. Tuning your settings. CompressTexturesCars=0 ; 0 So as many of you I like to race in VR and I have to say iRacing has given me the best experience in VR out of any Sim I tried. I can So maybe there is hope that next gen GPUs can support next gen VR in iracing. PC SpecsRyzen 7 3700 Thnx for your reply. 26. VR Benchmark Pla I just upgraded my rig and I can't get more than 50fps in VR using moderate settings in iRacing. Some of the new tracks are so poorly optimised it makes me wonder Would love to see the Graphic Settings for iRacing and computer specs. Cars can be on high/medium. Reactions: Lyndon Hughes, GEO147 #2 I've been using this optimization guide for iracing since Application Resolution for iRacing at 88% (3754x3088) This depends how you have iRacing setup with Steam (can be easily imported) if not just set custom resolution directly to can’t run the same detailed in-game graphic settings in iRacing as on running with a monitor despite similar resolution. I did restart iracing everytime I changed something. As a side note, any difficulties the CPU or GPU face in making frames for the headset lead to higher frame times, which can cause stutter, delay, and motion Asus TUF 4090 OC and Intel 12900k 32GB DDR5 Windows 10. Set the Max Prerendered Frames value to 1 and test, then try increasing the value. Settings for assorted games for VR. I have a 7800X3D/RTX4080. I'm looking for recommendations on the system requirements needed in order to achieve this. With your rig you can likely max it out at 90hz Reply reply lairdcake58 I've done VR on low settings perfectly fine on a 3rd gen i5 with 16GB of ram, GeForce 1070 and a Quest 2 on full resolution. 0 is a suggested starting value, but it is highly dependent on the car selected. I prefer it over screens but its Here’s a complete list of all the settings from the NVIDIA control panel: Image sharpening = Off; Anisotropic filtering = Application-controlled; Antialiasing FXAA = Off; Antialiasing Gamma correction = Off; Antialiasing Mode = Application-controlled; Antialiasing Transparency = 4x; CUDA GPUs = Use global setting; Low latency mode = Off; Max Frame So this is kind of "another VR settings post" but with a twist. I'm on Core i5-8400 2. Anything that’s not right in front of me (distance wise) is kinda blurry and hard to make out, despite running max settings That being said, still far superior an experience than monitor Welcome to the Unofficial iRacing Reddit Community. iRacing should still run fine on that setup! The other problem is you do need a strong PC, and GPU to push vr settings to Before I toss over 3 grand into a computer in a couple days to play iRacing VR, I'm aware you can enable foveated rendering without eye tracking for better performance. Restarted oculus software and changed refresh rate back to 72hz, played a game, and then went back to 90hz. 1 > 1. Some ppl think a rift s looks great while some think current vr is terrible. I also run race lab overlays so there's very little Smaller FOV and sweet spot, at 2160x2160 per eye resolution vs the 2800x2800 of the aero. Or you have to use the Oculus debug tool. I also run race lab overlays so there's very little difference between triples and VR. Skill 32GB DDR4 3600, 512GB NvME, MSI Gaming Trio X RTX 2080Ti and 5774x1080 on 3x32" 166Hz. Here is the video I followed: (1) Quest2 VR Settings for IRacing(90hz) with RTX 2060 - Full Guide - YouTube. I wish that we didn’t have to do this though and that the game would automatically set it up to the best possible settings for you Those graphics settings will be referred to as ‘Standard Settings’. I have max of 20 cars visible on track or Vr settings . Note that your VR headset software may have it’s own refresh rate, resolution, or super-sampling settings that can alter your headset’s In “Manage video settings” mark iRacing; Mouse motion smoothing to Enable Switch. Now we know the G923 is connected and working, head over to the iRacing app, and start up a test session. Go to the iRacing VR forum. 6. Before I upgraded to 32gb of ram I ran my system memory allocation at about 2/3rds of the total and my GPU mem allocation at 5/6 (6gb 2060) as none of the programs I was using wear hardware accelerated ) . The sim only drops under 90fps at On max in game settings and max headset resolution I can run stable at 90fps 60-70% of the time. Welcome to Sick Games Entertainment. You'll see 6 different classes of settings that iRacing has created, where Class 1 is for an enthusiast video card, and Class 6 is for an entry-level video card. I can second the power of openxr. I still think you've got some sort of settings issue to dial in. Download Oculus Debug Tool. Reply reply I agree with you, I know people are saying “that’s just how VR is”, but iRacing manages to look worse than dcs for me by far. I can't get into an online race, but AI with 25 P217s on Imola ran at the same locked 90fps it always has via Quest 3 and link cable, and looked great. and I put the oculus resolution ti max at 90hz. https://simucube. With 5400x2700 per eye resolution! In this video, I take a deeper dive into using the 4070 Super, with iRacing, using the Quest 3 at 90Hz, and with a look at using the OpenXR Toolkit, and all To add, I can run AMS2 at 100% (3400 x 3468 per eye) with max in game settings , provided i drop MSAA to medium. Please note that car setup, steering ratio, track grip, and iRacing physics updates can change the best setting for each car, so only use these as a starting point/reference: Trust me, iRacing becomes buttery smooth with the settings in the video linked above. Short story ahead: Good my 8kx a couple of days ago as my first vr headset. Even with settings turned all the way down I’m only getting 60 fps. Also look into the VRPerfKit that will enable foveated rendering on the Index and can further improve performance by 10 So I thought I'd do a dedicated video to my VR settings in iRacing. For visual quality, both machines ran iRacing at 120% supersampling as set through iRacing’s Configuration file found under C:\Users\xxxx\Documents\iRacing. Going to be building the pc from the ground up and would love any advice regarding ideal specs. Cheers guys. I would recommend setting steam VR in general tab to custom resolution 2060x2080 and turn off all smoothing and other options then move down to video tab and do the same Smaller FOV and sweet spot, at 2160x2160 per eye resolution vs the 2800x2800 of the aero. I re-ran the auto graphics config in iracing. I run everything on 1. I wish that we didn’t have to do this though and that the game would automatically set it up to the best possible settings for you I can run VR on almost max setting at 90FPS with my Reverb, but it depends on what machine you want and have. It all I figured after sharing how to setup triple monitors for iRacing, it was only appropriate to share my graphics settings as well. Additionally to u/654456's answer, you can go into your steamvr settings (whilst inside vr press the menu button -> cog) however even at max height settings I was still only able to barely see over the wheel. For that I have to give up some eye candy (shadows) Link: 90 Hz with 1. Except for Car Detail, most of them are a waste of resources in my opinion. So to recap, use OpenXR Toolkit and copy the settings in the link (or settings that work for you), set the resolution of the game to the lowest resolution available to you and make it windowed, and cover that game window with another window. -Went through all graphics settings in iracing -Using a fast enough link cable, I'm not sure what changed from before yeah that's your problem right there. Two new drop lists of presets have been added to the Graphics and Replay settings to control the maximum number of cars and pit objects to be rendered in mirrors and in the main view. CPU, graphics, RAM, etc. Encode bitrate 350. I would recommend setting those settings specifically for iracing. Run by Fans of the Worlds Leading Motorsport Simulation Game. 5x as others say, AA off in iRacing, MSAA 4x in iracing along with 16x anisotropic and, most importantly from my experience make these changes to an iRacing profile in Nvidia settings - these give me the crispest image with some decent headroom (i am on a 4070) and were a dramatic step up from using the debug tool and the iracing settings alone: For VR, iRacing is much better optimized for Nvidia than AMD, with support for SPS. ini file 6-30-21 - ***note - this file contains the last layout of your ui in vr, as well as your mirrors and height settings - per car - you can save multiple copies of this file to save 9-2-21 Updated iRacing VR Guide for HighEnd PCs & VR - Pimax 8Kx . There's two settings, the one needs to be set to 63 for your overlays to work (it grabs data of all cars), but you should be able to render less cars than that. For some reason they’re harder to run than formulas. Perhaps useful to mention, this is on a PC with a 5800x and RTX3070 and 32 GB RAM. When i set everything to Max (Steam SS %100 + Everything at max in Iracing) ; i get stutters ingame and FPS dips to 70s with my G2. It isn't a good guide for new users 2. Reply reply I run a 3900x and 2070 with a quest 2, so not the best GPU, and run most iracing settings maxed out with oculus settings at 1. I’m interested to know anyones thoughts on all this. It was running fine from the beginning on and I am actually having fun to test some settings and most of the time the image quality is getting better and better. iRacing has not announced any plans (that I'm aware of) to support a similar feature on AMD cards. I There are a lot of permutations so it'd be nice to crowd source setups - Steam VR, OpenXR & Open Composite, Air Link, Link Cable, Virtual Desktop etc plus all of the possible It's a very detailed guide to drastically improve the overall clarity and performance of the Pimax VR sets, SPECIFICALLY for iRacing. Application Resolution for iRacing at 88% (3754x3088) This depends how you have iRacing setup with Steam (can be easily imported) if not just set custom resolution directly to 88%. Got questions? Post them in comments, I usually read every comment and reply to questions. The issue is that when I’m in a bordered window the resolution is correct but when I Alt+Enter the resolution isn’t the same, even though in the graphics settings nothing has changed and the picture isn’t as clear and the UI is a lot bigger. It is important to note that these ‘Standard Settings’ did not allow the RTX 2070 to run the VR HMD as well as the GTX 1080 Ti which is I use VR and have a strong enough PC that it can handle HDR just fine, but I actually disable it, at least for closed-cockpit cars. Yes. Try turning most of them to low or off. (click “Program settings”and then click iracing) It’s not the best but shouldn’t be an issue when I run iRacing. I also use vrperfkit with foveation, which has no noticeable effect If you appreciate the work I do here on the channel and would like to help me create more content like this, Super Thanks is a great way to help out. Single monitor I'll have it really high for the ability to basically Enable Fast Repair using iRacing’s app. Performance and clarity in VR for this title is absolutely amazing and I only have a Lenovo explorer 1660ti! I can only imagine how much better it must look I run a Vive Pro on nearly max settings at 90 fps on a 3080, it runs great out of the box without any tweaking as you describe on the G2. It worked really well for my Steam VR Settings: Custom SteamVR Resolution: 4092 x 4016 * Lower-end CPUs/GPUs can use a lower resolution setting here to get desired FPS. Check it -> exit the session -> return in the session -> check the screen resolution and set it to your max setting. Practicing for a class A race. The presets control the following settings inside How to Optimize Your Quest 2 for iRacing and Get Rid of that Blurry Mess! Plus Lots More Settings! In this video I will share my settings I use for my Quest I'm looking for a PC that can handle iRacing in VR without compromising performance or visuals. 01. 🔽Sub Render resolution per eye: 3164x3092(by SteamVR settings, Max. Goal was smooth and absolutely no stutters even during race start and be able to see upcoming reference points as clear as possible. Now maybe if I had a 4090, it would be fine, but iRacing is much better optimized given my current equipment. gg/2ypSFWnjYW0:00 - Intro0 I'm currently running iRacing with an RTX3080 driving 3840x1600 widescreen, but I'm considering taking the plunge into VR with the HP Reverb G2. VR takes some time tweaking, especially if you're not running on a high-end system, but on the Iracing forum you can find some great VR setup guides. gg/2ypSFWnjYW0:00 - Intro0 Today we are looking at turning your VR experience from a stuttering mess to a smooth masterpiece. You see all Practicing for a class A race. Its easier to If you want max settings in vr you want a 2080 or higher. I recommend starting the game with high settings, with the performance bar set to max quality. Link to the irSidekick Discord: https://discord. Have to wear contacts with a headset so I can’t be lazy with glasses. It looks like iRacing tries to LOD the textures to save memory or performance, but I'm not sure why, because even with normal textures game runs smoothly without Adjust your wheel settings in iRacing. There are several very in-depth setup guides for the quest 2. As The key is to run link cable, 72 fps, max res and pretty much everything else on minimum/medium settings. From 1. 0 density, low curvature, encoder at 350 (soft cap), and have 120 I just noticed your Nvidia Control panel settings are set for global settings. Not only does this video go i Svelte is a radical new approach to building user interfaces. Modded AC looks stunning in comparison and is easier to run iRacing is nice and clear, but definitely has unoptimized eye candy settings. When the setting is enabled, it will simulate the perspective from the The VR graphics settings in iRacing for best performance and image quality. ) (HMD driver recommended: 3164x3092) I tried using VRperfkit on the Quest 2 in iRacing but got stuck at the iRacing logo loading screen inside the VR headset, but the game still loaded on the PC screen. I’ve noticed that most of the tutorials I have seen have a setting for strength but I have a setting for max force in its place. So as many of you I like to race in VR and I have to say iRacing has given me the best experience in VR out of any Sim I tried. Steam VR users - turn dx11. Max fov on the mirror. Remember you can click “Max Force” in the iRacing options to change to a Nm readout. Any processor in existence would be the bottleneck to that GPU, and even a few rungs down the ladder. Looking to build a PC for iRacing and going to utilizing my Quest 2 for VR. iRacing is pretty good out of the box but these settings help Check out the vr optimization guide on the iracing forums. Hopefully this thread has helped anyone else curious about this stuff. Single screen instead of VR is like 300-400FPS. If iRacing has an allocation for more ram than it can or wants to use, it can occupy processing power toward bandwidth that can't be utilized. Sps is for sure the only thing I didnt mess with in the settings, only because all the guides says it 100% needs to be checked with nvidia cards. My 3060 runs iRacing just fine in VR, If you want max settings in vr you want a 2080 or higher. Off the top of my head, HDR and likely foliage are mostly GPU features Reply reply See Max Cars below. There's a stickied post that gives really good results. Now that we know everything is up to date let’s look at some iRacing settings that can be changed to combat this problem. I have a G923 and have it bound to the xbox button for example. Whereas traditional frameworks like React and Vue do the bulk of their work in the browser, Svelte shifts that work into a compile step that happens when you build your app. 7x or something like that in 90Hz) as that is actually the native resolution with barrel correction applied. 2 Storage This is the guide that every single iRacing VR user will use. iRacing supports Nvidia technology that helps with VR (SPS in settings) and generally runs better on Nvidia hardware. Think of these as adding or removing seat bolsters to fine tune This completely depends on what screens/VR you are using as well, as the tracks and series you run. It never happens in other games, at least so noticeable. 8KX I have it set to 100% which is actually lower than the above resolution. Encode Res Width 3680 To get an overall "idea" of the different "classes" of settings that iRacing recommends, slide the Max Quality / Max Frame Rate slider, left and right while Advanced is turned on. With my G2 Reverb I get a stable 90fps (that is the max fps possible for the G2) on a I9 9900 + 2080S. The latest generations of Intel and AMD CPUs will do a great job and generally a CPU with a max clock speed around 4. 1000 ms / 90 frames = 11 so G cannot reasonably drop lower than 11. If you have a multi-GPU setup you may need to set this value higher to match the It's a totally different experience in VR! (90FPS I think it's 1. I've used the All of the graphics settings in the left column are CPU heavy. Reply reply Top 1% Rank by size . It’s one of the most advanced headsets available currently, and, until the HP G2 Especially iRacing that doesn’t look much different in VR from medium - max settings as a lot of the special touches don’t render in vr anyway (motion blur, heat haze etc). So are you iracing with the Desktop+ overlay with curved screen as the setup or are you using VR in IRacing. You can look around in vr but your peripheral vision is still pretty obstructed so you end up having to use a lot more head I have a mix of High and Low settings in iRacing, mostly based on the iRacing VR guide. 7x on the quest software (I've tried to keep a lot of settings low for now to get it how I want before I bump anything up). Virtual reality was destined to be current app. The in-game performance settings are where you can adjust iRacing to run as smoothly as possible on your PC. iRacing should still run fine on that setup! The other problem is you do need a strong PC, and GPU to push vr settings to I finally received my CSL DD and with this being my first direct drive wheelbase, I’ve been researching a lot about setting it up to work properly on iRacing. Single monitor I'll have it really high for the ability to basically see them next to your car pretty much but in VR I have it on a normal fov as don't need the extra vision it offers. Can run max graphics settings at 144hz experimental on the index and it just locks fps there for the most part, sometimes it drops to 120 or so if the sunrise / set is too buckwild on some of the tracks. Otherwise there are plenty of step by step guides out there to get For both systems the bios, all drivers and windows are up to date. Max settings would make it much better. Based on my benchmark tests using the OpenVR Benchmark utility, modifying Nvidia Control Panel settings made only minor differences in both the VR performance (+- 1. Made sure frame caps were off for Nvidia settings. iRacing is single thread CPU-limited, meaning the bottleneck is the maintainable max Instructions Per Second of one of your CPU-cores. and that's a lot for a GPU to do in VR. Nothing you "tested", by your own admission, is backed by any repeatable parameters. Tbh , 4x already looks quite great and the rest of the settings I feel like I’d be hard pressed to see the different between low/high etc minus on the stuff that completely disappears like track side objects based on settings. Allows me to run max settings at nearly locked 90fps. ini file for iracing and made sure all frame caps were off. VR I still need to turn down some stuff depending on track. Steam VR settings: In the coming days / weeks I will continue to test and tweak, but this is a safe starting point in any case. I hope you can all use this as a guide and that I've explained each settings to the best Iracing vr is absolute magic on a quest 2. Coming from console ACC racing. You won't notice a lack of detail in trackside RVs or crowds while racing, for example. Contribute to durandom/vr-game-settings development by creating an account on GitHub. There is hardly any meaninful difference between barebone low and highest graphics, other than endless performance issues with everything maxed out. Like I said in another thread, my cpu is my bottleneck. 6 only boosting up to max 4. IRacing runs pretty well but was still a huge compromise. Why iRacing in VR is so good. ini: https://drive. 8GHz 6-Core, ASUS Prime 370-Z, G. These are my updated settings for iRacing, Truedrive and my pedals that I am using. com/file/d/1VdYKjfsn_SAaI6PGgJuOlV9sc5g_w Pimax VR Headset settings for iRacing. Nvidia Driver Panel settings: All default except Power Management and Threaded Steam VR settings: In the coming days / weeks I will continue to test and tweak, but this is a safe starting point in any case. On max in game settings and max headset resolution I can run stable at 90fps 60-70% of the time. I race on a Quest 3 at 120 Hz max resolution but it takes a lot of horsepower and compromise to make it happen. 2400x2500 per eye resolution Optimized settings is a consistent 80fps but with awful frametimes. Don't have an account? Sign Up! My Quest2 Debug Tool and ini file settings for the Sebring 12hr this weekend. In general, triples are less resource demanding. Here are a few example iRacing Max Force settings we’ve tested for as of June 2020. Native resolution of the G2 is 3176x3104 (to correct for barrel distortion) so you can see we are starting to approach 4k resolution levels in a VR headset. Also run the resolution in the Oculus app at its absolute max (1. I get dips to 44fps from 90fps but it is still stable. For the occulus line you'll need to have your occulus launcher open and click into iracing. 5 on the SS and I don't have an aggressive OC on the system. The above being said - the slightly worse graphics is in my opinion a perfectly acceptable trade off for the immersion. I'm not a mod, I just think that your title "Finally 90fps in VR - My settings guide for new VR users" is pretty misleading because: 1. But the issue comes randomly, without changing any settings or resolution. There's not much more to the setup than that if you already got it functioning on other racing games. Also, I noticed that I get my eyes more tired with VR than when I used an Ultrawide. I'll test tomorrow more with higher fps but that seemed incredibly promising. Went to the . 2 methods: If you have the raw space, max out both the sliders, play, then reduce them incrementally as you experience page faults. My setup: Headset: HP Reverb G2 set to full-resolution and 90Hz Supersampling in SteamVR 120% Also for all VR peeps, go to the graphics ini settings for iracing and have auto select for your VR headset on so that when you launch a race or session it auto launches. After one of the latest updates, I believe it was 2023 Season 1 Patch 3 Hotfix 1 Release Notes [2023. ini file 6-30-21 - ***note - this file contains the last layout of your ui in vr, as well as your mirrors and height settings - per car - you can save multiple copies of this file to save Come and get your dose of Sick Games Entertainment. VR Settings Help (Quest 2) Question/Help I have an i7-7700k and an RX6600, 32 GB of RAM - I know I should be getting good enough performance in iRacing VR, and the sim runs smoothly One of the first things to do once you’re in-game is to tweak the graphics settings to ensure that you get a constant 90 FPS or higher. After a few people asked for it in the last video, here we have my settings for IRacing on the NVIDIA Control Panel, Steam VR, IRacing and OPENXR Toolkit. adjust the settings if the fps are unstable. 5 frames per second) as well as visual quality (very slightly sharper textures with anisotropic filtering and less jagged edges with antialiasing). Current performance is great with settings pretty much maxed, but I play on a desk so the distance between my eyes and the display (~32 in) is not ideal in terms of FOV. More graphics settings for iRacing in “Manage 3D settings” The “Enable SPS (VR)” setting in iRacing controls whether the game uses the Simulated Perspective Scaling (SPS) feature for virtual reality (VR) displays. I got a i5 9600kf @ 5. If you increased the settings on the headset (higher resolution or higher refresh rate) then iRacing likely would either increase its render time (as it has to drop to 37FPS) or decrease its renderer time becuase it's now having to render faster. Dynamic LOD is on for cars, with 89fps or less, off for track. The extensive VR guide on the iRacing forum says: and for some reason iRacing on medium settings is drawing more performance than ACC Thnx for your reply. 5Ghz and above on one or more cores will deliver a good solid VR experience with in-game resolution settings does nothing for VR, you have to set in in the Oculus app. something is definitely broken with VR in iRacing On Steam VR: Max settings is like 70fps with huge spikes, game only looks okay. This process is the same no matter what type of monitor/VR setup you use. iRacing Settings (rendererDX11. I bought the 4070 as I believe Nvidia is the way forward for iracing and vr. I understand it's a moving target based on a lot of variables such as VR, running triples, PC hardware, etc. I was so shattered with this one - it was a podium finish & my PC only recorded 2 minutes of game play 😂😂Will record another race here, it's a wonderful tr I use a 6800XT and my primary limitation is CPU(5800X) frametimes due to the lack of SPS/LiquidVR support. New to VR? Use the Iracing forum. cbn fdwkqfs vwbv skvh dztrh gnkhzk vphd dzzrs bgma wrsyjww